


My work is mainly digital, although I consider the manual experimentation something essential in my creative process, and I often use analogue elements such as strokes, textures and manual lettering.
The graphic development I do is very influenced by cartoon aesthetics, I'm very interested in stylised shapes, deformation... but I'm especially passionate about colour. I love plein air painting and something I'm especially interested in is capturing atmospheres, how it's possible to create such different spaces and tell stories through the use of light and especially colour. If you want to see some drawings from my sketchbook you can access them here.
In animation I have mainly developed 2D animation and motion graphics, my principal tool is After Effects although I have worked with Toon Boom Harmony occasionally.
Professionally I have worked in the mobile games industry and in the audiovisual sector, focusing on visual development, graphic design for banners and dossiers, and animation for campaigns, logos, intros and infographics in general.

About me
I am an illustrator, animator and graphic designer currently living in the city of Valencia.
Since I was a child I love drawing, painting and art in general.
I started my studies related to visual arts in 2012 and I started to know the illustration, graphic design and 2D animation fields.
In this website you will find some of my work, I hope you like it.
ABOUT WHAT I DO

currículum
PROFESSIONAL EXPERIENCE :
03/2022 - 10/2021 | Live-Ops Artist, Playspace, Mallorca (Spain).
07/2021 - 03/2021 | Live-Ops Artist, Playspace, Mallorca (Spain).
2020- 2018 (de forma discontinua) | Animator-graphic design, DIDADI Audiovisuales, Jaca (Spain).
2017 | Concept artist Intership, Mechanical Boss, Zaragoza (Spain).
ACADEMIC BACKGROUND:
2020 - 2018 | Bachelor's Degree in Fine Arts, Universidad Politécnica de Valencia, Valencia (Spain).
2018 - 2016 | Bachelor's Degree in Fine Arts, Universidad de Zaragoza, Teruel (Spain)
2016 - 2014 | Technical Degree in Graphic Animation, Escuela de arte de Zaragoza, Zaragoza (Spain).
COMPLEMENTARY TRAINING:
2019 | Masterclass “Nacho Rodríguez. El artista animador“ by Nacho Rodríguez (12 hours), Universidad Politécnica de Valencia, Valencia (Spain).
2018 | Workshop “Intervenciones altruistas” by Zësar Bahamonte (12 hours), Tuenti Urban Art Academy, Valencia (Spain).
2018 | Vector graphic design with Adobe Illustrator (80 hours), System Formación, Zaragoza (Spain).
2017 | 3D modelling and animation for videogames with Blender (50 hours), Instituto tecnológico de Aragón, Zaragoza (Spain).
PERSONAL SKILLS:
High skills: Adobe Photoshop, Adobe After Effects
Intermediate skills: Adobe Indesign, Adobe Premiere
Basic skills: Toon Boom Harmony, Adobe Illustrator, Unity, HTML5
GRANTS AND AWARDS:
2021 | Selection of the CLIC-ARTE project (initiated as Final Degree Project) for the catalogue of the WEIRD MARKET 2021, professional market for animation, video games and new media, Spain. Click here to access the catalogue.
2020 | Overcoming the initial selection process for Netflix’s Emerging Animation Talent program for Art (Prop Design), Netflix LA (USA).
2019 | Pablo Gargallo Foundation Award for the Poster announcing the Universidad de Verano de Teruel, Teruel (Spain).
